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Since I'm not sleeping per usual before I travel, here's a quick review of this product I just bought today:

www.renderosity.com/mod/bcs/da…

I'm out $75.00 or so buying both at full price, but as of right now it's looking very worth it.  While the docs are a bit obtuse, and it requires careful manual installation (the maker is a genius, but English is clearly a second language), I did eventually figure it out and will make a tutorial when I'm back from vacation.

Virtual World Dynamics works better than the Poser cloth room, arguably as well as Marvelous Designer (for which I paid much, much more).  Better, when you consider MD cannot freeze or rigidify geometry, and trying to clothify hair with it is nearly impossible.  (Of course MD can be used to virtually "sew" garments; it is not my preferred method of making geometry, but it is a major feature unique to MD.)

VWD can be used on one pose or an animation; it non-destructively exports continuous morphs for every frame if you choose the  animation option.  This thing is glorious.  

So far I'm still feeling out its selection options and how much layering it can handle, but in the short couple of hours I spent the results were very hopeful.  That said, my system is fairly beefy; don't go into this with older hardware and expect speed.  With that caveat, on my system it was faster than MD (LOTS faster than Blender or Poser).

I'm on multiple projects right now but I will be making a pack of outfits for this as soon as I reasonably can.  Highly recommended.
Since I'm not sleeping per usual before I travel, here's a quick review of this product I just bought today:

www.renderosity.com/mod/bcs/da…

I'm out $75.00 or so buying both at full price, but as of right now it's looking very worth it. While the docs are a bit obtuse, and it requires careful manual installation (the maker is a genius, but English is clearly a second language), I did eventually figure it out and will make a tutorial when I'm back from vacation.

Virtual World Dynamics works better than the Poser cloth room, arguably as well as Marvelous Designer (for which I paid much, much more). Better, when you consider MD cannot freeze or rigidify geometry, and trying to clothify hair with it is nearly impossible.

VWD can be used on one pose or an animation; it non-destructively exports continuous morphs for every frame if you choose the animation option. This thing is glorious.

So far I'm still feeling out its selection options and how much layering it can handle, but in the short couple of hours I spent the results were very hopeful. That said, my system is fairly beefy; don't go into this with older hardware and expect speed. With that caveat, on my system it was faster than MD (LOTS faster than Blender or Poser).

I'm on multiple projects right now but I will be making a pack of outfits for this as soon as I reasonably can. Highly recommended.
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:iconsilenceyoursword:
silenceyoursword Featured By Owner Jun 26, 2017  Hobbyist Digital Artist
Hey SY, how did this work out in the end? I'm slightly curious about picking it up myself...
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:iconsickleyield:
SickleYield Featured By Owner Jun 26, 2017  Professional Digital Artist
I have a tutorial that discusses a lot of the advantages and disadvantages.

www.youtube.com/watch?v=yHY6xB…


Short version, it has some great capabilities but it also freezes and crashes a lot so it can be frustrated to use, especially if your computer is warm from being on for a while.  I still use it for special applications, like clothes that really won't work with Marvelous Designer, or hair in general.
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:iconsilenceyoursword:
silenceyoursword Featured By Owner Jun 27, 2017  Hobbyist Digital Artist
Sorry to bother you again. I've finally managed to get hold of it (took a lot of faffing!) but I can't get the bridge set up properly.
I've tested VWD in Poser, and it works fine, so I know that's installed properly, but I'm having issues with the bridge. When I import something as collision, it works fine, but when I try importing as cloth and then hit the 'apply parameters and generate' button, it throws a wobbly and I get this error message: Vwd by silenceyoursword

I've installed the plugin .dll to the plugins folder of my Daz directory, and put the scripts in my Daz scripts folder, pointed it at the correct location for the python script etc. Any suggestions?
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:iconsickleyield:
SickleYield Featured By Owner Jun 27, 2017  Professional Digital Artist
Make sure your intended cloth is not subdivided - in Parameters and Resolution set it to Base and 0 if it isn't.  Sometimes it crashes if poly count is too high for the program to handle, and that number is not as high as you might reasonably think.

You can test this by trying it with something really small, like a shirt, first.  If it's still crashing on apply parameters then you may have another issue that I'm not familiar with.
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:iconsilenceyoursword:
silenceyoursword Featured By Owner Jun 27, 2017  Hobbyist Digital Artist
I reinstalled and it seems to be working. Don't think I did anything different, but I made sure I was following your tutorial. Thank you for your help :)
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:iconsickleyield:
SickleYield Featured By Owner Jun 27, 2017  Professional Digital Artist
Well, it sounds like I didn't help particularly XD but I'm glad you were able to fix it!
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:iconsilenceyoursword:
silenceyoursword Featured By Owner Jun 27, 2017  Hobbyist Digital Artist
Well, it was repeating the steps in your tutorial video that seems to have resolved the issue :)
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:iconsilenceyoursword:
silenceyoursword Featured By Owner Jun 26, 2017  Hobbyist Digital Artist
Hmm, looks like I won't be able to use it... but only because Renderosity is refusing to let me log in or make a new account and it won't send password reset emails out ¬_¬
Shame, because your tutorial sold me on it, especially since as a hobbyist I can't justify the cost of an MD subscription
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:iconspearcarrier:
spearcarrier Featured By Owner Dec 26, 2016  Professional Writer
Popped through this morning after a night of fighting with this program.  I saw you're moving. I hope things settle for you soon. Was more cruising hoping you had perhaps put up a tutorial for this blasted thing. Because. PDF documents with download? No such thing. Video tutorials he wants you to watch to learn from? Not very informative. Gotta get all of your steps right the first time, no backsies, no tweakies? Check. Strange crash errors written in French? Double check. I think you're one of the few people out there that I know could be trusted to actually back up a product with information... either way, happy moving.
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:iconsickleyield:
SickleYield Featured By Owner Dec 26, 2016  Professional Digital Artist
Unfortunately you're right about the errors. This one I didn't get around to yet because 2016 basically has been an insane year between moving, trying yo improve our new house so we can move into it, and my father's repeated hospitalizations. Maybe I can get something done this week, change gears a little.
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:iconspearcarrier:
spearcarrier Featured By Owner Dec 26, 2016  Professional Writer
I didn't know about your father's hospital stays. I'm so sorry! I hope he's coming through whatever it is.

I woke up today actually hoping I was in the wrong about the errors. I saw a reference somewhere that if you move the program to the desktop the program runs better or something, so I'll be trying that today. The developer is a nice guy but the language barrier makes it easy for understanding. so currently he's not happy with me. :-p

For the record and for folks that might come to you, apparently Biscuits did some tutorials that are in the Renderosity freebies forum.

When you get some time tell us about your new house? It's a lot of work but you must be excited.
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:iconsickleyield:
SickleYield Featured By Owner Dec 26, 2016  Professional Digital Artist
Really!  I didn't know you could move it to the desktop.  I wonder how that would work when it's not mining geometries from the Studio scene.

I've seen the Biscuits tutorials.  They are for Poser, but they do have some good explanations of the features.

I am alternately excited, panicked and exhausted, lol.  We just ripped out all the old carpet and ruined Pergo under that today (the previous owners had some things "fixed" but not really before the sale) and people are coming to put down the new Pergo on Wednesday.  Dad and I had a try at laying it in my office and determined that we could not do the whole house ourselves.  We've replaced all the light fixtures and painted most of the rooms, and a guy is coming to fix up the roof this week as well (to the extent possible at this time; we'll have to have another layer put on it in the next few months). 

I'm extra motivated to work when we're not working at the house because we still need things for it and I am the highest earner in our household.  Bonanzas from November will be paying for the new floor, basically.
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:iconspearcarrier:
spearcarrier Featured By Owner Dec 26, 2016  Professional Writer
The word is that when it's directly out like that it can communicate to the browser better or something like that. I put a copy under my C:/ directory but couldn't figure out how to kick the script into looking for it again, and I didn't want to delete the other copy I had because you never know.

The Biscuits tuts are actually quite good, considering. The first thing I noticed is that the poser interface has more accurate names for items than the DAZ version. Something like "stretch" instead of some other word that makes no sense. I can't remember what it was now but I'm confident it's not hard to see. I think this is a large part of the problem with DAZ users: the documentation isn't good because the names are changed and thus you're not sure but you might be able to guess what you're supposed to do. 

I discovered today that draping pants over boots in this program is a no go. It can't handle more than one collision item, I swear. The creator had told me he made the program like that because more than one would have slowed computers down. IMO that's a poor call, considering the kinds of computers 3D people ultimately end up building even slowly. Not to mention our improving technology. He also was mystified I didn't figure out that the program only does one item at a time based on the fact that the demos all show one item at a time. :_p

I have figured out the following good things out of this mess, though: 1. I might be able to use it for basic static draping so long as I only need to collide with my main figure. No boots I guess. 2. It's AMAZING for making stuff Dyncreator can convert. But you know I've been tweaking at DYncreator for months now....

It is very exciting to get to fix up your own home. When we bought ours, we were all set to do a million things with it. Turns out there were problems we weren't warned about. Often I look at a room and say, "Sure would be nice to paint this one and get it fixed up!" Then I have to go to work. LOL. I'm pleased to know you can afford to get a new floor put in. I'm willing to bet your hours is going to look like something out of a magazine when you're done. If it is, you'll have to post pictures or your fans will never forgive you.
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:iconsickleyield:
SickleYield Featured By Owner Dec 26, 2016  Professional Digital Artist
I did finally get the tutorial made.  Limits on RAM usage elsewhere in the system are HARSH.  It gets really crashy and recalcitrant even with just my video recorder software running.

www.youtube.com/watch?v=yHY6xB…
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:iconspearcarrier:
spearcarrier Featured By Owner Jan 1, 2017  Professional Writer
Wow, you really put this together nicely. Thank you!! 

When it comes to a blue yeti, I think what people may not be mentioning to you is how you need the mike directly in front of you even if you have it set to omnidirectional. (Yep, I have a mic.) You sound like you have it a little away from you, so it's not that it's not loud enough. You may not be close enough. Also I turn up the gain on my mic when I need it louder, but do it too much and you have issues.

Also, your voice is nice and I wouldn't be surprised if you weren't a voice actress.

Going through your tut several times while at the same time fighting a proof of concept for dynamic hair using only optitex. I won the fight. Gotta get VWD to behave now. :-p
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:iconsickleyield:
SickleYield Featured By Owner Jan 1, 2017  Professional Digital Artist
If it works with Optitex it shouldn't be that hard to get it to work with VWD, at least.  Optitex's requirements are if anything stiffer in terms of geometry layout.

I keep it to one side because if it's directly in front of me it blocks an important area of my monitor.  I can try it, I guess.  It can't be closer than it is because at that point it starts to make horrible crackling/static noises on the recording, like the ones in the Demon Builder tutorial video (also see: what happens if I turn the gain up past where it is now).

And thank you. :)
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(1 Reply)
:iconcyprine2013:
Cyprine2013 Featured By Owner Nov 30, 2016  Hobbyist Digital Artist
Hi Sickleyield !

so i finally got my hands on vwd ( & bridge for daz) and only played a bit with it. that peice of software is incredible, fast and ubiquitous, excelent !
now i find that some objects i plug into it (or marvelous designer, or even 3dsmax cloth sim) fall apart into their different components - as if they were not sawn / welded properly (or at all).
is there an easy way to remedy that ? or a harduous way i could learn ?
Reply
:iconsickleyield:
SickleYield Featured By Owner Nov 30, 2016  Professional Digital Artist
For VWD, choosing a few verts and "nail to collision" usually prevents this!  I've been having issues with it quitting on me or freezing lately, but this generally still works up until it quits working in general.

For Marvelous Designer there is no easy way.  You can individually apply pins to every different section to attach them to the figure, but when it's imported for sim those pins won't stay when saved and reloaded (VERY frustrating, I hate this about MD).  With hair it's not worth even trying in MD.  It might be with some clothes depending on the outfit.

3DS Max cloth sim I'm afraid I can't help with.
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:iconcyprine2013:
Cyprine2013 Featured By Owner Jul 21, 2017  Hobbyist Digital Artist
hey Si !
been delving into vwd some more and i think i've found the trick: when importing the cloth in vwd, in the dynamic parameters, check Use vertices neighborhood. Vwd will use the proximity of each vertice to each other, wether they are welded or not. No more cloth falling apart !
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:iconsickleyield:
SickleYield Featured By Owner Jul 21, 2017  Professional Digital Artist
Thank you!
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:iconcyprine2013:
Cyprine2013 Featured By Owner Dec 1, 2016  Hobbyist Digital Artist
thanks Si :)
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:iconthedude561:
thedude561 Featured By Owner Oct 26, 2016
I got this also and have not had a chance to try it out. I look forward to your tutorials.
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:iconsickleyield:
SickleYield Featured By Owner Oct 26, 2016  Professional Digital Artist
:)
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:icongrayukuk:
GrayUKUK Featured By Owner Sep 11, 2016
SickleYield: Many Thanks
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:iconsickleyield:
SickleYield Featured By Owner Sep 11, 2016  Professional Digital Artist
:)
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:icongrayukuk:
GrayUKUK Featured By Owner Sep 10, 2016
Okay,I've bought the VWD Program, and the Daz Bridge for it. Can anyone tell me if I am right to load the VWD program first, and then the Daz Bridge? I guess I would need to have DAZ Studio open before doing any of this?
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:iconsickleyield:
SickleYield Featured By Owner Sep 10, 2016  Professional Digital Artist
VWD should be unzipped to the Runtime because it's for Poser.  The bridge needs to be copied into your Daz Studio installation as per its install instructions. 

When you've done that you start Daz Studio, and an icon for starting the VWD bridge is now in your Scripts folder.  The first time you click on it, it will ask you to navigate to where VWD is installed, so you need to navigate to Runtime/Python/etc. and find the file it asks for and click on that.  From then on you click on the script shortcut and it starts VWD dynamics for you, or you can right-click and choose Create Custom Action to add it to the Scripts dialog in DS (much faster than navigating through the library every time).
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:iconjaebea:
jaebea Featured By Owner Sep 4, 2016  Hobbyist Filmographer
This is a plugin that works inside of Daz or Poser but it has it's own window where the simulations are done.  You import any clothing or hair model into the plugin, and your character as the collision object, via it's own utilities and tell it if you want it to be cloth or hair.  There is a learning curve here only because we don't have alot of info on how to use it.  It has TONS of potential though!
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:iconslimmckenzie:
SlimMckenzie Featured By Owner Sep 4, 2016  Hobbyist Artist
Just a quick question: is this something that I can pop articles of clothing out from Daz to work on (or import them to the tool directly), or does the product need to be pre-adjusted to be aware of this bridge and tool?

Or, in plainer words, can I use this on other vendors products to simulate for a scene?
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:iconsickleyield:
SickleYield Featured By Owner Sep 5, 2016  Professional Digital Artist
Yes. You can use it on any product that is intended to be conforming, or dynamic, or your own mesh, or a DS primitive, etc.  It's flexible enough to handle any of those situations.  More, it can handle unfused geometry surprisingly easily with its "neighborhood vertices" option on hairs and clothes, making it a dream product for many of us.  There's literally nothing out there like it right now.  I've just bought a bunch of old V4 hairs to test with it.

Sometimes it crashes for random reasons, and it does not appear to have the capacity to adjust and redo a sim without closing and restarting the window (losing all your settings and selections, etc.), but it still offers functions nothing else does and it's surprisingly fast for a cloth sim as well.
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:iconjaebea:
jaebea Featured By Owner Edited Sep 4, 2016  Hobbyist Filmographer
Dang!!  After a 20 hour hair sim....somewhere at hour 14 or 15, the hair flew off the head for about 60 frames them popped back on.  The whole thing is ruined and unusable!  Back to the drawing board....and not with that hair.  Trying the old favorite, Sapphire Fox Hair!
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:iconsickleyield:
SickleYield Featured By Owner Sep 4, 2016  Professional Digital Artist
Yikes, I'm sorry that happened!
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:iconjaebea:
jaebea Featured By Owner Sep 3, 2016  Hobbyist Filmographer
Yes, I was in the VWD scene viewer.  I am running a long hair simulation right now on a nearly 700 frame animation.  The hair is very long and has been simulating for over 12 hours.  I am hoping later on tonight, I can get a background on this, render it and get it up on YouTube.  I will post a link here.  You will see how the skirt floats around on her.  It may be that there is a number value that needs to be high or lower.  The Biscuit's tutorial was saying leave the numbers at their default value so I did.
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:iconsickleyield:
SickleYield Featured By Owner Sep 3, 2016  Professional Digital Artist
I'm still trying to figure out how to get it to simulate "stiffer" fabrics, or even if it can.  There are  one or two scantier pieces I've tested that it flat won't work with because they want to head off into the air as the figure falls out from under them (the Hunters loincloth for one).
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:iconjaebea:
jaebea Featured By Owner Sep 3, 2016  Hobbyist Filmographer
Have you played with the Rigidification?  In the pdf, he says the reason he didn't program in material types was because each mesh is so different, it is impossible to predict the same behavior every time.  We will need to find our own material settings then we can save them.  Sounds cool but I am certainly not there yet!!
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:iconsickleyield:
SickleYield Featured By Owner Sep 4, 2016  Professional Digital Artist
A little. I got a good result with a stiffer robe once but didn't write down settings and now can't seem to replicate it.
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:iconjaebea:
jaebea Featured By Owner Sep 2, 2016  Hobbyist Filmographer
I have not figured out how to make the animated clothing attach to the body.  I processed a cute little short skirt for a dance.  The skirt flows beautifully but it slips and slides around her waist like she is all greased up.  At one point, she does a spin but the skirt doesn't.  I had selected the whole waistband and "nailed" it to her but it doesn't actually stick to her skin.  Any ideas?
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:iconsickleyield:
SickleYield Featured By Owner Sep 3, 2016  Professional Digital Artist
That's what worked for me.  I selected by material, then clicked "Nail to Collision."  It does a weird flickery thing as it calculates that.  You can also select by clicking and dragging a square around that upper area.  You are selecting in the VWD scene viewer, not in DS, right?
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:iconjaebea:
jaebea Featured By Owner Sep 1, 2016  Hobbyist Filmographer
Bisquits has a couple of beginner tutorials for cloth and hair in the free stuff at Rendo.  Really helped me along.  My problem is trying to understand what all the rest of the buttons and values mean.  I have been reading the pdf that comes with the Poser version but I'm not understanding many of the terms used to describe what they are for.  Maybe a problem in the translation from French to English maybe?  I don't know.  I have lots of ideas to use this plugin for but I just don't know how to go about it.
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:iconspearcarrier:
spearcarrier Featured By Owner Dec 25, 2016  Professional Writer
Wait a PDF is supposed to come with the main program? Because I didn't get one. *runs off to double check as she broke the bank to get this thing*
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:iconsickleyield:
SickleYield Featured By Owner Sep 1, 2016  Professional Digital Artist
I've downloaded those, haven't had a chance to look at them yet here on vacation!  Hopefully s/he is able to clarify some buttons for me too.  I figured out some very basic things by trial and error.
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:iconsimonjm:
SimonJM Featured By Owner Aug 31, 2016
I saw the DS bridge so looked behind the sofa and with the collected coins made a purchase - still need to delve into it, I just hope i installed it right! :)
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:iconsickleyield:
SickleYield Featured By Owner Aug 31, 2016  Professional Digital Artist
Well hit me up if you run into a snag, maybe I can help and maybe not but I'll take a whack at it :)
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:iconsimonjm:
SimonJM Featured By Owner Aug 31, 2016
That's a lot of thwacking you're offering ... ;)  I'll see how I go, and thanks!
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:icondakorillon:
Dakorillon Featured By Owner Aug 29, 2016  Professional General Artist
I admit to being lost..What is VWD Cloth? I know who/what Optitex is. But, I can't find anything on the VWD Cloth.....:(
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:iconsickleyield:
SickleYield Featured By Owner Aug 30, 2016  Professional Digital Artist
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:icondakorillon:
Dakorillon Featured By Owner Aug 30, 2016  Professional General Artist
Thank you!
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:iconjerife:
jerife Featured By Owner Aug 28, 2016  Professional Digital Artist
:D (Big Grin)  Eager to follow you on this trip. Wooot
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:iconlfcfangts:
LFCfanGTS Featured By Owner Aug 28, 2016  Hobbyist Digital Artist
Can we expect any kind of tutorial for it in the near future? I'd love to know what VWD is capable of before shelling out $75...

And I'd be happy to donate moniez for a tutorial. :)
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:iconsickleyield:
SickleYield Featured By Owner Aug 28, 2016  Professional Digital Artist
Not until I get home to my microphone and do some more testing, so it may take a couple of weeks, but it will happen. I'm very excited about the options this gives us.
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