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I've done a previous pair of tutorials on keeping bones when converting items between figures, as for instance between Genesis and Genesis 2.  That method takes a few steps and an obj export/import.  This way is faster, although it doesn't work well with Generation 4 conversion.

You will need:

-The figure you want to convert TO.
-The piece of clothing or hair you want to convert.
-Any relevant clones.  For e.g., you will need to purchase the Michael 4 for Genesis 2 Male and/or Victoria 4 for Genesis 2 Female to convert items between Gen 4 and Genesis 2.


Load the figure.

Load the item of clothing.   Cancel Autofit if it is triggered.

Start the Transfer Utility.  Its icon looks like an arrow pointing up and right.

For Scene Item under Source, choose the figure.

For Scene Item under Target, choose the clothing or hair.

Under Source/Item Shape, choose a clone (e.g., the Victoria 4 clone if converting from a V4 item).

Under General Options below, click Weight Maps, and on the right click MERGE HIERARCHIES.  This is what does the magic.

Check Reverse Source Shape from Target as well.

You can choose to add a smoothing/collision modifier or not.  I usually do.  Some Generation 4 items can handle it better than others, but any Genesis or G2 item should be okay.

Click Accept.

Now the item should refit to the figure while retaining not only its morphs, but its bones.  I was able to convert the main pieces of the Dragon Braid in about five minutes this way, although it does still cause the same distortion in the lower shoulder area. 

That one still works because it has morph-based movement.  In general this doesn't work as well with Generation 4 as it does between G1 and either G2, or between the G2's, because with conversion from cr2 to weight mapping it will recreate the bones but not the maps.

Be sure to save back to library with its own folder names.  I used "ConvertedHairsG2F" for all the Dragon Braid pieces.
  • Mood: Tired
  • Reading: Eh
  • Watching: Reviews on TGWTG
  • Playing: Candy Crush Saga (Level 90)
  • Eating: Carbmaster dairy sludge (it's actually quite good)
  • Drinking: coffee


Artist | Professional | Digital Art
United States
I'm a 3d modeler, texturer and rigger. I work with making conforming items, characters and props for the Genesis figures in DAZ Studio.

My DAZ store:

And at Renderosity:…

Regrettably, I am no longer able to accept commissions for models. I just have too many projects going at any one time.


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Did you manage to update Mermaid for Gen2F for Gen2M? Creatures are on sale today, so I'm sooo tempted to grab this one!
SickleYield 2 days ago  Professional Digital Artist
Yes, I did.  If you look at the page there should be a new promo showing it on him, too.
pixiefairydustpinup 5 days ago  Student General Artist
You've probably been asked this before but will the Wondrous Creatures morphs be made available for G2M?
SickleYield 3 days ago  Professional Digital Artist
When and if there's a Creature Creator for G2M, you bet.
Mavrosh Apr 12, 2014  Professional General Artist
Random Hug Time! :hug:

(Finally I am working on a picture which you can use for the cool men underwear... I am sorry it took so long! The render is running!!! :) MOre to come!)
SickleYield Apr 12, 2014  Professional Digital Artist
Yay!  Random hugs back!

I will look forward to seeing it. :)
mustakettu85 Mar 26, 2014  Hobbyist General Artist
mustakettu85 Mar 26, 2014  Hobbyist General Artist
Just in case... Sixus1's drum set is less than $5 right now, so you may consider picking it up =)
Great work. love your tied for genesis 2. Works great...
SickleYield Mar 20, 2014  Professional Digital Artist
Thanks, I'm glad you like it. :)
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