Looks like there will be some more Clothing Smoothers. The female one is on track to hit 400 copies in its intro period! So the Creature Creator set was not a good guide to the sales potential of these. There will certainly be a male one, and I plan to also do Slosh's legacy morphs.
I'm working to fix up Singers of Chzor to where DAZ wants it to be (they requested more detail in the throat/mouth areas, and I have to say, I do like it very much with suckers on it and a beak option). After that it's smoothers, snakes, and character sets for Halloween. I learned some very useful things at the DAZ summit that should make transferring sculpted heads between generations easier. The DAZ staff are a great bunch of people and very willing to help out!
Although I have to say, I cannot overemphasize the necessity of being able to accept criticism. If your art is your baby, you do not belong in commercial 3D because you will never be able to act on constructive feedback. All of us start out more sensitive than we probably should be (I did), but if you want to do this long-term, you get a thicker skin.
Don't get me wrong - I stomp around, complain, sometimes cry when Marketing doesn't like something I've done. But I get through that at home, on my own, before I respond to anyone online; and that's the way it has to be if you want to work in 3D.